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The Truth About Procedural Animation

Let's get real about procedural animation. It's not about fancy tools or big budgets. I’m breaking down the fundamental principles that took me from a struggling creator to a recognized expert in the field.

2024-10-116 min read607 words

Let's get real about procedural animation. It's not about fancy tools or big budgets. I’m breaking down the fundamental principles that took me from a struggling creator to a recognized expert in the field.

Why Most Approaches Fail

Many common approaches to procedural animation are flawed at the root.

The root cause is usually one of three things:

Copying what big companies do without understanding why they do it. What works for Google doesn't work for a 10-person startup.

Over-engineering the solution when a simple approach would work better. I've seen teams spend six months building something that could have been done in two weeks.

Ignoring the human element. Technology is the easy part. Getting people to actually use it is where the real challenge lives.

The Reality Nobody Talks About

A lot of the advice on procedural animation rests on assumptions that made sense five years ago. The world has moved on.

The first thing to understand is that customer feedback is the only metric that matters. I've seen this play out across dozens of companies. The pattern is unmistakable.

Many teams spend months on the wrong path before realizing that the best solutions are often the simplest ones. Once they make the switch, everything changes.

The Counterintuitive Truth

In procedural animation, the best practitioners often do less, not more.

The lesson: customer feedback is the only metric that matters. It sounds simple. It's incredibly hard to execute.

What I Tell Founders

Before deciding anything about procedural animation, start with three questions:

1

What's your timeline? Because the right approach for a company with 6 months of runway is very different from one with 3 years.

2

What have you already tried? Most founders have tried something. Understanding what didn't work is often more valuable than knowing what might.

3

Who on your team owns this? If the answer is "everyone" or "no one," that's your first problem to solve.

These questions seem simple but they reveal a lot about where a company actually stands.

This connects to broader themes around AI journalism, AI music, AI animation that I've been thinking about a lot lately.

What's Next

Best practice in procedural animation is changing fast. What worked last year might not work next year. That's both the challenge and the opportunity.

My advice: stay curious, stay humble, and stay close to the people who are actually doing the work. Read less thought leadership and do more experiments. Talk to fewer consultants and more practitioners.

If you're building in this space, the best time to get procedural animation right is before you need to. Don't wait for a crisis to force your hand.

I'll keep sharing what I learn. This stuff matters too much to keep to myself.

FAQ

Frequently Asked Questions

Q:What's the most common pushback you get on this?

People often push back by citing exceptions or edge cases. And they're usually right that exceptions exist. But building a strategy around exceptions rather than patterns is a losing game for most founders.

Q:What experience informs this perspective?

This perspective comes from over a decade of building companies in Silicon Valley, two successful exits (RemoteTeam to Gusto, MovieLaLa to Gfycat), and investing in 234 startups including Anthropic, OpenAI, and Scale AI. I write about what I've lived.

Q:How can I apply this thinking to my own situation?

Start by identifying the core principle behind the opinion, not the specific example. Then ask yourself: does this principle apply to my context? If yes, test it in a small, low-risk way before going all in.

Written by

Sahin Boydas

Serial entrepreneur, #1 angel investor, author of Becoming Top 1%

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